whenever i am transitioning to a cuelist if any group faders are up with conflicting values those fixtures will strobe. this is a massive problem as you can imagine and hopefully it is just a bug that can be fixed. this happens with all fixture types even if they don’t have strobe values.
edit: additionally releasing fixtures running effects makes the fixtures fade to %100 then snap to the fader’s intensity (if fader int is > 0) or fade to %0 (if fader is off) then fade to where it should be
edit 2: this was solved in build 21706.